Battlefield 6 Ultra++ system requirements aren’t for the faint of heart

Short of enabling multi-frame generation, even the RTX 5080 won't be enough to reach 240fps at Ultra settings.

Following the release of the minimum and recommended hardware requirements, which confirmed the necessity of HVCI, TPM 2.0, UEFI Secure Boot, and VBS to play Battlefield 6, EA is now revealing the extremely demanding presets targeting hardcore gamers owning expensive hardware.

If you like maxing out game graphics, you may need to think twice about Battlefield 6, as the game won’t go easy on your machine. According to EA estimates, the game will need at least an RTX 5080, a Ryzen 7 9800X3D, and DLSS upscaling to play at 4K 144fps high settings. That’s like £1,350 for the CPU and GPU alone, without accounting for the motherboard, RAM, and the rest. Not to mention a 4K 240Hz monitor to take advantage of this high refresh and resolution, which would set you back £400 for an IPS LCD or upward of £650 if you go the OLED route.

Battlefield 6 system requirements.

And we are not at the max yet, dear reader. To enjoy Ultra settings at 4K 240fps, you’d better get used to multi-frame generation in conjunction with DLSS upscaling, as even the RTX 5080 seems unable to render above 100fps natively. Needless to say, these are some brutal demands, especially for a multiplayer FPS game. For comparison, Call of Duty Black Ops 7 can reach 158fps at the 4K Extreme preset, albeit using smaller maps and player counts.

The good news is that aside from the Ultra++ spec, which demands upscaling and/or frame generation, all the other recommendations are for native rendering. In other words, those rocking an RTX 3060 Ti, for example, can enable DLSS to go beyond 60fps at 1440p high settings, which is great. At launch, the game will support DLSS 4, FSR 4, and XeSS 2, giving all players a hardware-compatible upscaling solution. Those running low-end machines shouldn’t worry either, as the minimum and recommended specs haven’t change from the last beta. If your system was able to handle the beta, you should be fine.

With Battlefield 6, and Black Ops 7 for that matter, I feel the main issue isn’t hardware limitations, since the low setting seems to scale quite well. The issue is the anti-cheat system, which requires highly privileged access to the machine; higher than you as an administrator have on your own machine, which is absurd. This was and will continue to be a deal breaker for many players. If you don’t mind this, you should be fine on any remotely new PC.

Fahd Temsamani
Fahd Temsamani
Senior Writer at Club386, his love for computers began with an IBM running MS-DOS, and he’s been pushing the limits of technology ever since. Known for his overclocking prowess, Fahd once unlocked an extra 1.1GHz from a humble Pentium E5300 - a feat that cemented his reputation as a master tinkerer. Fluent in English, Arabic, and French, his motto when building a new rig is ‘il ne faut rien laisser au hasard.’

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