Silent Hill 2 remake and images of unreleased ‘Sakura’ demo surface

Up, up, down, down, left, right, left, right, B, A, Start.

Silent Hill 2 Original feature

Hold your horses, fans of Silent Hill. Nothing’s been confirmed yet though you might take interest in a few images that have surfaced online purportedly taken from an unannounced Silent Hill 2 remake, including screens of an unreleased playable demo titled Sakura that’s eerily similar to the infamous Hideo Kojima-produced P.T. Lets dig in.

For context we need to start at the beginning; rumours began circling the internet stratosphere as early as May this year with many popular Twitter feeds and video game journalists suggesting that Bloober Team studios; a Polish video game developer known for its psychological horror-based video games such as Blair Witch and The Medium, along with remnants of the original team behind Silent Hill 2, were working on a remake that would feature reworked puzzles, multiple new endings, shiny, new graphics. Set to release as a PlayStation-timed exclusive, with multiple other Silent Hill projects in the pipeline.

Fast forward till today and those rumours have seemingly been confirmed with new images showcasing our favourite main protagonist, James Sunderland, in what appears to be playable footage of the dark and dreary hospital section in the game, complete with iconic enemy known as ‘Bubble Head Nurses.’ The images are reportedly from an early pitch demo and can be viewed below.

As for Sakura, the title is a playable teaser demo based within the Silent Hill universe intended to be released as a free digital title to build anticipation for larger projects from the Silent Hill franchise, much in the same way P.T. by Kojima Productions was released way back in 2014. Little else is known of the demo but images depict the main character’s skin peeling away to reveal pages or notes. It’s certainly hair-raising, to say the least.

Konami has been quite unsuccessful reviving its franchises including Silent Hill and Metal Gear Solid, releasing titles that have been marred by mediocre reviews and weird spin-off pachinko games and machines in Japan for which the company has earn millions for, but has left many fans of its video games frustrated. Going back to the drawing board and allowing new talent to take the helm could be the spark the studio needs to bring the iconic catalogue back to the forefront – at least we hope it does.