Tag:Valve

Valve removes display scaling and resolution requirements for the Steam Machine Verified badge

Valve lists Steam Machine and Steam Frame game validation rules, ditching UI legibility requirements while adding a 90fps target for VR.

Valve’s latest Steam Hardware Survey is massively out of whack

There's something fishy going on with the latest Steam Hardware Survey, following strange substantial swings in language, RAM, and more.

Even Steam Deck isn’t safe from RAM and SSD crisis, as Valve battles stock issues

Buying a Steam Deck directly in North America is impossible right now, as AI makes acquiring RAM and SSDs more difficult for Valve.

Valve is looking into “improved upscaling” for Steam Machine, while pricing remains in flux

FSR 3 may not be the upscaler of choice for Steam Machine, when it hopefully arrives during the first half of this year.

Steam Deck LCD production ends, raising the starting price of Valve’s handheld in the process

Once Steam Deck LCD stock runs out, the price floor for Valve's handheld will rise as the more-expensive OLED model becomes the default.

I bought a Steam Controller in 2025 and don’t regret it

I've spent the past month playing games with Valve's first-gen Steam Controller and have come to appreciate this unusual gamepad.

Valve moves Steam Client to 64-bit, but 32-bit version will remain supported until January

Valve is ditching the 32-bit version of Steam as the client’s core features rely on system drivers and libraries that are no longer supported.

You will soon be able to get the E-Ink Steam Machine face plate showcased during launch

Jsaux is preparing addons for Valve’s upcoming Steam Machine, allowing you to replace the plastic front panel with an E-Ink or matrix-style display.

Valve, don’t miss this open goal, please launch a barebones Steam Machine

As the final Steam Machine price hangs in the balance, it's clear to me that Valve should put together barebones stock.