Nvidia

Nvidia promises to get you into your games faster by eliminating shader recompilations

Auto Shader Compilation regenerates shader caches across GeForce driver updates, but you'll still need to sit through an initial compilation.

Nvidia DLSS 4.5 frame generation is finally here, with dynamic and 6x modes

New DLSS frame generation features are now available for GeForce RTX 40 and 50 series cards via an Nvidia App beta update.

Nvidia GeForce RTX 60 Series reportedly doubles ray tracing performance, with 16GB VRAM on 70-class cards

Next-gen Nvidia GeForce RTX 60 Series GPUs may offer double the RT performance and a 30% rasterisation uplift, compared to RTX 50 Series GPUs.

Nvidia reveals DLSS 5 doesn’t use 3D renders to generate changes and enhancements

Nvidia has confirmed that DLSS 5 uses a 2D frame plus motion vectors to generate its enhanced output, which limits its awareness.

eBay seller finds missing GPU and memory on a returned Nvidia GeForce RTX 5090

eBay seller claims that a working Zotac GeForce RTX 5090 worth around $4,000 was returned without its GPU and GDDR7 memory.

Nvidia CEO Jensen Huang says DLSS 5 critics are “completely wrong,” reiterating developer control

In the wake of a largely negative response to DLSS 5, Nvidia believes critics aren't correctly understanding the technology.

Nvidia DLSS 5 has potential, but this first impression leaves me uncomfortable

Nvidia DLSS 5 promises to radically transform real-time graphics through neural rendering, and current demos require two RTX 5090 cards to run.

Nvidia GeForce RTX 5050 9GB uses a cut-down 5060 GPU, according to latest leak

Nvidia is reportedly powering its refreshed RTX 5050 9GB with a GB206 GPU, and mounting it on a GDDR7-compatible PCB.

NV-UV community app looks to simplify undervolting Nvidia GeForce RTX 50 Series GPUs

A new Afterburner companion brings one-click undervolting to a range of current-generation GeForce RTX 50 Series graphics cards.