AMD AFMF 2.1 will let you choose between smooth and quality frame generation

The premise is positive and should allow more granular tuning that suits the game type the user intends to play.

AMD has apparently been working on its AFMF 2.1 (Fluid Motion Frames) technology behind the scenes, silently releasing a small but welcome update. Built to tailor the generated frames to the game and gamer needs, this option could be the factor encouraging AFMF adoption.

Quietly added alongside AMD’s Software PyTorch on Windows Preview Edition 25.20.01.14, the so-called Fast Motion Response is a brand-new driver setting that slots among AFMF 2.1’s controls. It adds two new functionalities to AMD’s driver-based frame generation tool, set to improve the gaming experience by either retaining the visual quality or improving the smoothness.

Named Repeat Frame and Blended Frame, these new options aim to address the key weaknesses of AFMF, which struggles with fast motion. Repeat Frame is configured to preserve image quality by, literally, repeating the last frame, instead of generating a blurry or artifact-prone frame. With it, users should notice less ghosting or smearing, improving the overall visual quality.

Blended Frame, on the other hand, as the name suggests, blends two frames to generate an approximate image to fit in between and give a feeling of smoother camera/character movement. Understandably, this solution will result in less-sharp images every each frame, which can impact the perceived quality.

AMD AFMF 2.1 Fast Motion Response options.
Credit: Wccftech.

Overall, Fast Motion Response should help users achieve a more desirable result in games that do not support any in-game frame generation solution. Generally speaking, due to the lack of in-game motion vectors, depth, and timing info, AFMF’s frame generation algorithms can only do so much to create intermediary frames, resulting in more visual artifacts. Now, with this option, AMD is offering new ways to further tune the experience.

These will join other existing driver settings, such as Search, which prioritises image quality and smoothness at high resolution, and Performance, which targets low-spec hardware such as iGPUs due to its lower overhead.

Note, however, that this functionality isn’t present in the gaming version of the Radeon drivers just yet, though it is compatible with AMD’s RX 7000 and RX 9000 series GPUs. But, if you want to give it a try, you can download the driver here. Just keep in mind this is a preview build, so expect instabilities and missing consumer features. For my part, I will wait for AFMF 3, which is expected to launch alongside FSR Redstone.

Fahd Temsamani
Fahd Temsamani
Senior Writer at Club386, his love for computers began with an IBM running MS-DOS, and he’s been pushing the limits of technology ever since. Known for his overclocking prowess, Fahd once unlocked an extra 1.1GHz from a humble Pentium E5300 - a feat that cemented his reputation as a master tinkerer. Fluent in English, Arabic, and French, his motto when building a new rig is ‘il ne faut rien laisser au hasard.’
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